#ifndef _CLIENTREGION_
#define	_CLIENTREGION_

#include "Objects/Region.hpp"
#include "Scripting/Scriptable.hpp"

/**
 * Client implementation of a region.
 */
class ClientRegion: public Region{
public:
    /** Region index in the RegionManager Region array. */
    unsigned short index;
    
    ClientRegion();
    
    virtual void bind(lua_State* luaState);
    virtual void push(lua_State* luaState);
};


#endif

